Sunday, October 16, 2011

Galahad Paladins

Greetings, Hello, and good day to all.

You are reading SO IMBA!,

where We learn how to be a better card fighter.

I am Rauzes, and today, we discuss Gallahad.

Ichibyoushi is a similar card, so this discussion sorta does include the moon series of Oracle Think Tank.

Every turn, you can reveal the top 5 cards of your deck, and if the next level of the series is present, you can superior ride, at the cost of normal riding that turn, effectively giving one card.

However, the level 3 has a heavy drawback: if it does not have the full series in the soul, it will lose 2000 power and drop down to 9000 power...

Less than the percentiles involved in the special riding, we will be discussing the usage of running the series not in full.

It is quite common in Royal Paladins to start with Dorangal, and run 4 Galahad grade 1, and 4 Galahad grade 2, with no Grade 3.

This gives your deck a rather high chance of getting one free card per game, at the cost of running units that are 1000 power short of a vanilla, a pretty good deal.

Since the grade 3 is the only one that entails anything that can be considered a disadvantage, you mitigate the possibility of any such disadvantage by not running any at all.

Thus, your grade 3 lineup will be completely open.


But what about the cards that returned to the bottom of the deck?

Whilst special riding is not compulsory, as you can choose to select NONE of the units to special ride, checking the top 5 cards and sending them back to the bottom of the deck IS.

In most games, usually this means that those cards will never be seen in the game again...

Unless you do one of two things:

DRAW!

or

SEARCH and Shuffle!

Oracle Think tank, with their Draw 1 return 1 units, can achieve the insane amount of drawing needed to bring those returned cards back up,

whilst Royal Paladins can search, shuffling those cards back to random order.


Now, without these, you would know what cards are at the bottom, right?


How could we use that to our advantage?


The first was is by knowing which triggers will come up.

Because you have a good idea of how many triggers went back to the bottom of your deck, you know which triggers will NOT come up for you, but also potentially which ones CAN come up for you.

Thus, if you know all 4 of your heal triggers went to the bottom of the deck, you can play accordingly, and be a bit more defensive, because your heal triggers will not come up, and if they dont come up, they wont be hit to heal nothing.

Similarly, you can use similar thinking for the other triggers such as critical or stand.


This leads to the next use.

You can use them to time your searches.

If you use many cards that search such as Gancelot, Pongal, or Barcgal, you should hold on to these until you know the timing is good to shuffle your deck.

The timing to shuffle is when you feel you've seen too many triggers go back to the bottom.

Lets take a look at some numbers.

Even if you only run grades 0, 1, and 2, you actually do get a lot of information regarding your triggers.

Grade 0 will check 5 cards, Grade 1 will check 5, and Grade 2 will check 5.

A total of 15 cards that you could check, and statistically, about 5 triggers you know will not come for you.

So, if you had more than 7 or 8 triggers go off already, you simply need to shoot off a search card, and re-shuffle your deck.

In this same thinking, it might also be possible to use Dorangal... with NO Galahad at all, in fact.

Simply for the information advantage of 5 cards you know are at the bottom of your deck at the cost of 1000 power of your starter vanguard...

Seems like a good trade off, no?


That's all for today.

See you next time on SO IMBA!

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